D3dkmt_createsynchronizationobject2
The D3DKMT_CREATESYNCHRONIZATIONOBJECT2 structure describes a synchronization object that the … See more Webstruct d3dkmt_createsynchronizationobject2 @@ -818,6 +821,9 @@ int dxgvmb_send_destroy_hwqueue(struct dxgprocess *process, int dxgvmb_send_query_adapter_info(struct dxgprocess *process, struct dxgadapter *adapter, struct d3dkmt_queryadapterinfo *args); +int …
D3dkmt_createsynchronizationobject2
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WebD3DKMTCreateSynchronizationObject2 function-description-parameters-param unnamedParam1-returns-see-also 76 lines (62 sloc) 2.65 KB Raw Blame Edit this file E Open in GitHub Desktop Open with Desktop View raw View blame UID title description old-location ms.date keywords ms.keywords req.header WebApr 1, 2024 · PFND3DDDI_CREATESYNCHRONIZATIONOBJECT2CB (d3dumddi.h) - Windows drivers Microsoft Learn Assessments Windows Hardware Developer Explore Downloads Windows Driver Kit samples Resources Display and Graphics D3d10umddi. h D3d12umddi. h D3d9types. h D3dcaps. h D3dhal. h D3dkmddi. h D3dkmdt. h D3dkmthk. …
WebMay 10, 2024 · The D3DKMT_CREATESYNCHRONIZATIONOBJECT2 structure describes a synchronization object that the D3DKMTCreateSynchronizationObject2 function … WebAPI documentation for the Rust `D3DKMT_CREATESYNCHRONIZATIONOBJECT2` struct in crate `winapi`. …
WebSep 1, 2024 · The D3DDDI_MAX_OBJECT_SIGNALED constant, which is defined as 32, indicates the maximum number of synchronization events that the context can signal. [in] Flags A D3DDDICB_SIGNALFLAGS structure that indicates, in bit-field flags, signaling behavior. Requirements D3DDDICB_SIGNALFLAGS … WebMar 18, 2024 · D3DKMT_CREATESYNCHRONIZATIONOBJECT2構造体は、 D3DKMTCreateSynchronizationObject2 関数が作成する同期オブジェクトを記述します。 構文 C++ typedef struct _D3DKMT_CREATESYNCHRONIZATIONOBJECT2 { [in] D3DKMT_HANDLE hDevice; [in] D3DDDI_SYNCHRONIZATIONOBJECTINFO2 Info; …
WebFeb 4, 2024 · GPU synchronization objects are used to synchornize GPU DMA buffer execution between different execution contexts. Operation with sync objects include "signal" and "wait". The wait for a sync object is satisfied when the sync object is signaled. A signal operation could be submitted to a GPU context or could be signaled by a CPU thread.
WebMar 10, 2024 · 一个D3DDDI_SYNCHRONIZATIONOBJECT_FLAGS 结构,用于指定同步对象的位字段标志属性。 SynchronizationMutex 包含有关同步互斥体的信息的结构。 如果 Type 成员等于 D3DDDI_SYNCHRONIZATION_MUTEX , D3DDDI_SYNCHRONIZATIONOBJECTINFO2 中的联合将包含以下成员的 … jobs at clifton hospital lytham st annesWebMar 7, 2024 · D3DKMT_CREATESYNCHRONIZATIONOBJECT2結構 D3DKMT_CROSSADAPTERRESOURCE_SUPPORT 結構 … jobs at clif barWebMar 7, 2024 · D3DKMT_CREATESYNCHRONIZATIONOBJECT2结构描述 D3DKMTCreateSynchronizationObject2 函数创建的同步对象。 语法 C++ typedef … insulated well house for sale texas