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Factorio ratios reddit

WebThe general "formula" is: (Number of Assembling Machines) = [n / (Items Produced Per Crafting Cycle)] * [ (Item Craft Time) / (Assembling Machine Speed)] For EC, only 1 is produced per cycle, the craft time is 0.5s, and let's use Assembling Machines 2, that have a crafting speed of 0.75, so: WebWhy Ratios Don't *REALLY* Matter in DSP. Lot of us coming from Factorio, where knowing your ratios is a big deal. However, I would put out there that by the nature of DSP that ratios have little to no use for this game. The main reason why ratios mattered in Factorio was the simple fact you had busses and had to make tight and efficient use of ...

Calculating ratios - Factorio Forums

WebThis calculator is the result of a few years' worth of fooling around, off and on, with performing calculations using Factorio's recipe graph. You may find an essay on the … WebYou are correct. You 33% more steam to generate same amount of 5.82Mw of power per condenser turbine (SE). As such you need 7.74MW per turbine. From that you can calculate HE and depending on size of your reactor layout. Ah, I think I see the issue, I connected 33% more turbines, not 33% more steam generation! the hawaiian eye https://dpnutritionandfitness.com

Ratio Calculator? : r/factorio - reddit

WebIt depends on technology, lab research speed bonus, modules/beacons, etc. Suppose that the average time per cycle for technologies is 30 seconds (or 2 packs/m). Also suppose that you have Lab Research Speed 2 (+50% lab speed). Assume no modules/beacons are used. Yes, but no. Labs speed is affected by research, productivity modules , and speed ... Web1 electric miner -> 1 steel furnace/electric furnace. It takes the basic stone furnace 177 (2:56.90 with my stop watch) seconds to process 50 units of ore (or aproximately 3.5 seconds per ore) in a basic assember, 1 iron gear wheel takes 1 second (.5 seconds recipe speed / .5 speed ratio ofa ssember 1 = 1 second) Which means you need to feed it ... WebThe factorio wiki page for oil processing has ratios if you want to convert everything to petroleum gas. I usualy do that and use a bit of automation so i keep at least 5K of light and heavy oil. Edit: Ratios for adv. oil proc.>heavy to light> light to gas is 20:5:17 and 8:2:7 is close enough. ferrybig • 3 yr. ago. the hawaiian hot spot

how to know how many miners you need? :: Factorio …

Category:[TIP] Krastorio 2 Perfect Nuclear Ratios : r/factorio - reddit

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Factorio ratios reddit

The truth behind oil refining ratios (With modules of course)

WebMay 29, 2024 · Knowing the ratio of factorio is an important thing to build a perfect factory. So, with that being said let’s see how the ratios work. How to calculate. In order to … WebIn K2, nuclear is also at exact ratio - 1 reactor = 5 HE, 1 HE = 5 turbine. Neighborhood bonus makes it bit more complicated, but it's still much easier than vanilla. Good to know. My city-block is able to fit a 6 reactor 2.4GW setup.

Factorio ratios reddit

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WebTechnically speaking, a single Electronic Circuit Assembler (fully supplied by 1.5 copper cable Assemblers) should be able to fully supply 8 Advanced EC assemblers. Your bottleneck would be the EC assemblers even with productivity modules, but that's a high consumption line! Are you sure your bot bandwidth isn't what is hurting you? WebMar 18, 2024 · Factorio is a game in which you build and maintain factories. This is a compendium of the most common Factorio facts as of v1.0 release. A huge thanks to to …

WebAbout 0.17 Furnace - Belt Ratios. First of all i am wondering for 1/2 belt ( meaning coal and ore in sides in one belt lane) ratios. For yellow i need 48 stone furnace, rite? If it is true then 24 stone furnace for full ore yellow belt (coal is in other belt lane) ? Can someone also clarify steel/ red and steel/blue ratios for 1/2 belt and full ... WebJul 27, 2024 · Try using the mod helmod, it should be what you want in terms of calculating the ratios to figure out processes. It can be a little difficult sometimes if it’s caught in …

WebAll in all, the perfect ratio is: 1 Refinery : 333/1750 Heavy oil cracking : 97236/70000 Light oil cracking. Therefore, the minimum amount of machines you need to achieve perfect ratio are: 17500 refineries. 3330 heavy oil cracking chemical plants. 24309 light oil cracking chemical plants. Good luck with that! WebJun 12, 2024 · Ok so everyone is recommending Terraria but the thing is, Factorio is $20 and Terraria $10, however, Terraria goes to $5 very frequently at the Steam Store, while …

WebAug 26, 2024 · the closer the 2 ratio's are to eachother the better your flow on your belt will be provided that the endline of the belt is a bottomless pit. Ofc there will usually be …

Web24 furnaces per ore belt. The smelting ratios are all 24/48 up until beacons/electric smelters (depending on the mix of furnaces+belts). By having a smelting array of 24 (which you can double to 48), you have a setup that can extend from early game all the way up to red belt + … the hawaiian connectionWebNew to factorio (sub 100 hours total game time, got blue science for the first time the other day). I've been messing around with some mods and have been playing on peaceful just to learn the mechanics and I discovered that I can pretty much calculate (by hand or by calculator) how many of everything I need to get a certain amount of science per second. the beach club saint simonsWebNote: These ratios are only true if you never do any Mining Productivity research. Really no use in considering it a perfect ratio for the first hour or two of a new game. I just ballpark a little low, easier to just halve the stone furnaces and setup 12 miners for 24 stone furnaces. Splice/balance/buffer leftover miners to fill out "whole" belts. the hawaiian adventure